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Nintendo Switch

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Technical Specifications

CPU:

• 8-bit Ricoh 2A03 processor (based on the MOS Technology 6502), clocked at 1.79 MHz for NTSC versions and 1.66 MHz for PAL versions. 

Memory:

• RAM: 2 KB of main RAM.

• Video RAM (VRAM): 2 KB.

Graphics:

• PPU (Picture Processing Unit): Ricoh 2C02, clocked at 5.37 MHz.

• Resolution: Maximum of 256 × 240 pixels.

• Color Palette: Supports up to 52 colors, with a maximum of 16 colors on-screen at once.

• Sprites: Can display up to 64 sprites on-screen, each with a maximum size of 8 × 16 pixels.

Audio:

• Channels: 5 audio channels (2 pulse wave channels, 1 triangle wave channel, 1 white noise channel, and 1 sample playback channel).

• Audio Processing Unit (APU): Integrated into the CPU, providing sound capabilities.

Dimensions:

• Original NES: Approximately 256 mm (W) × 202 mm (D) × 88.9 mm (H).

• Weight: Around 2.27 kg. 

🕹 Controller Design


The NES controller features a rectangular shape with a directional pad (D-pad) on the left, two action buttons labeled "A" and "B" on the right, and "Start" and "Select" buttons below. This layout became a standard in the gaming industry. 

Nintendo of Europe SE


📦 Game Media


Games were distributed on 60-pin cartridges, which were inserted into the console's front-loading slot. These cartridges contained the game data and were the primary method of game distribution for the NES.

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